From the Ongirmar Forums:
Despite setbacks, code flaws, and GAMEOBJECT, I’ve managed to pull off a beta. This is strictly in-house, minus my buddy Solar and the #gamehippo crew, so please keep the link as close to you as you can. I’ll be taking the link down as soon as everyone gets a good download.
What you’ll be getting:
What’s done of Zonerunners (no story elements)
OpenZone: Level editor (saving and loading)
ZoneFX: graphics editor (custom characters, tiles). Still can’t decide if I’ll release this, let alone code it before the beta is out.
.zrn: In-game/external scripting. Probably won’t make the release.Take note: I’ve added tons of new stuff to the level, that’s why you spawn towards the end of the level and not towards the start (I wanted to show off the fancier stuff)
GRAPHICS WISE- Still no change, everyone is the same as the player. There’s some soldiers to the far left that will be more than happy to follow you, but you’ll have to find them. LOOKING FOR PIXEL ARTIST.
Yep, you read that right: Zonerunners is ready for closed beta! What does this mean? It means the game might come out soon!
Like I said before, this will be a fairly tight release. The idea is to keep the release as close to me as I can so nothing gets leaked. There might be a somewhat public release, but only after the beta testers get through, well, testing everything.